Call for papers/Topics
Full Articles/ Reviews/ Shorts Papers/ Abstracts are welcomed in the following research fields:
1. Artificial Intelligence in Education
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Generative AI & LLMs
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Automated lesson planning and rubric generation
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AI-powered writing assistants and feedback loops
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Synthetic media for educational content (Video/Audio)
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Adaptive & Personalized Learning
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Machine learning algorithms for individual pacing
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Predictive analytics to identify at-risk students
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AI tutors and 24/7 conversational learning assistants
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Assessment & Evaluation
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Automated grading for objective and subjective tasks
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Plagiarism and AI-detection ethics
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Emotion AI for tracking student engagement and stress
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2. Immersive Technologies (XR)
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Virtual Reality (VR)
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Virtual laboratories and safe hazardous simulations
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Historical "time travel" and immersive field trips
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Soft skills training and empathy-building simulations
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Augmented Reality (AR)
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Interactive 3D overlays for textbooks (e.g., anatomy, geometry)
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Geo-located learning quests and outdoor education
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AR-enabled vocational and technical training
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Mixed Reality (MR) & Digital Twins
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Real-time interaction with digital replicas of physical objects
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Collaborative holographic classrooms
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3. Instructional Design & Pedagogy
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Modern Learning Models
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Flipped Classroom: Moving lectures online, activities to class
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Blended/Hybrid Learning: Balancing physical and digital presence
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HyFlex: Simultaneous in-person and remote participation
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Learning Strategies
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Gamification: Leaderboards, badges, and narrative-driven quests
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Project-Based Learning (PBL) supported by digital tools
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Microlearning & Nanolearning: Bite-sized, 2-5 minute content modules
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Frameworks & Standards
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SAMR Model (Substitution, Augmentation, Modification, Redefinition)
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TPACK (Technological Pedagogical Content Knowledge)
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Universal Design for Learning (UDL) and accessibility standards
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4. Digital Infrastructure & Management
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Platform Ecosystems
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Learning Management Systems (LMS) and VLEs
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Student Information Systems (SIS) & CRM integration
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Learning Record Stores (LRS) for tracking xAPI data
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Security & Privacy
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Cybersecurity for K-12 and Higher Ed
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Data ethics and student privacy (GDPR, COPPA compliance)
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Blockchain for secure, verifiable academic credentials
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5. Digital Equity & Inclusion
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Accessibility (A11y)
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Assistive technologies: Speech-to-text, braille displays, screen readers
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Inclusive UI/UX design for diverse neurological needs
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The Digital Divide
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Broadband access and "Last Mile" connectivity
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Mobile-first learning for low-bandwidth environments
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Open Educational Resources (OER) to reduce costs
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6. Workforce & Lifelong Learning
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Professional Development
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Upskilling and reskilling in the age of automation
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"Learning in the flow of work" (Slack/Teams integration)
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Alternative Credentialing
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Stackable micro-credentials and digital badges
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Skill-based hiring vs. degree-based hiring
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Web3 and decentralized identity for lifelong learners
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